Archive for June 22nd, 2011

Android app will not fill the screen on Tablet

I’m just starting my first Android app, which allows users to draw to the screen. So accomplish this, I’m not using a normal xml layout file which is then “rehydrated”, but instead I’ve just created a class which inherits from View which deals with drawing the user input to the screen. I fired up a new project in IntelliJ IDEA and created my view and the classes which would run the app based on the html5 canvas/javascript prototype I’d put together a little while earlier. Everything worked well except the application only filled about a quarter of the screen when run on my Xoom tablet, despite me not actually having specified any screen sizes or limitations.

The solution, after some googling, was fairly simple- in the manifest you need to specify the minSdkVersion to be at least 4, as prior to this, varying screen sizes was not supported. I added the following to the bottom of my manifest file;

<uses-sdk android:minSdkVersion=”4″ />


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